С помощью SSDK создал мод и загрузил сырцы, однако,даже после исправления документированных ошибок(связанные с bik форматом и прочие) компилировать сорц мода так и не удалось - получил несметное количество разнообразных ошибок линкера(которые свидетельствуют о множественном обьявлении),а также огромное количество ошибок компиляции классов анимаций(конкретнее,ошибки c2248 имеют место быть в cbaseanimating.cpp,а также ошибки c2509 в томже файле) и это не считая ошибок intellisense.
кто может,поделитесь пожалуйста рецептом лечения или же компилируемым сорцом
з.ы. error log прилагается,но в неполной комплектации,ибо не влез
code:
Error 43 error C2248: 'C_BaseAnimating::m_bClientSideAnimation' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 174 1 Client SDK
Error 44 error C2248: 'C_BaseAnimating::m_bClientSideAnimation' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 174 1 Client SDK
Error 45 error C2248: 'C_BaseAnimating::m_bClientSideFrameReset' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 175 1 Client SDK
Error 46 error C2248: 'C_BaseAnimating::m_bClientSideFrameReset' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 175 1 Client SDK
Error 59 error C2248: 'C_BaseAnimating::m_fadeMaxDist' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 187 1 Client SDK
Error 60 error C2248: 'C_BaseAnimating::m_fadeMaxDist' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 187 1 Client SDK
Error 57 error C2248: 'C_BaseAnimating::m_fadeMinDist' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 186 1 Client SDK
Error 58 error C2248: 'C_BaseAnimating::m_fadeMinDist' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 186 1 Client SDK
Error 16 error C2248: 'C_BaseAnimating::m_flCycle' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 138 1 Client SDK
Error 17 error C2248: 'C_BaseAnimating::m_flCycle' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 138 1 Client SDK
Error 69 error C2248: 'C_BaseAnimating::m_flCycle' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 200 1 Client SDK
Error 70 error C2248: 'C_BaseAnimating::m_flCycle' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 200 1 Client SDK
Error 37 error C2248: 'C_BaseAnimating::m_flEncodedController' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 172 1 Client SDK
Error 38 error C2248: 'C_BaseAnimating::m_flEncodedController' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 172 1 Client SDK
Error 39 error C2248: 'C_BaseAnimating::m_flEncodedController' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 172 1 Client SDK
Error 40 error C2248: 'C_BaseAnimating::m_flEncodedController' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 172 1 Client SDK
Error 41 error C2248: 'C_BaseAnimating::m_flEncodedController' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 172 1 Client SDK
Error 42 error C2248: 'C_BaseAnimating::m_flEncodedController' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 172 1 Client SDK
Error 71 error C2248: 'C_BaseAnimating::m_flEncodedController' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 202 1 Client SDK
Error 72 error C2248: 'C_BaseAnimating::m_flEncodedController' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 202 1 Client SDK
Error 61 error C2248: 'C_BaseAnimating::m_flFadeScale' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 188 1 Client SDK
Error 62 error C2248: 'C_BaseAnimating::m_flFadeScale' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 188 1 Client SDK
Error 27 error C2248: 'C_BaseAnimating::m_flModelWidthScale' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 165 1 Client SDK
Error 28 error C2248: 'C_BaseAnimating::m_flModelWidthScale' : cannot access private member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 165 1 Client SDK
Error 35 error C2248: 'C_BaseAnimating::m_flPlaybackRate' : cannot access protected member declared in class 'C_BaseAnimating' \src\game\client\c_baseanimating.cpp 170 1 Client SDK