Подскажите пожайлуста что за проблема, я все норм компилирую все работает, но почему то гильзы вылетают не из ствола
Shadow737 добавил 14-07-2010 в 10:54:57:
вот скрипт
/*
==============================================================================
QC script generated by Half-Life MDL Decompiler 1.2
2003, Kratisto. Based on code from Valve's HL SDK.
v_ak47.mdl
Original internal name:
"v_ak47.mdl"
==============================================================================
*/
$modelname "v_sg552.mdl"
$cd ".\"
$cdtexture ".\"
$scale 1.0
$cliptotextures
$bbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$cbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$eyeposition 0.000000 0.000000 0.000000
//reference mesh(es)
$body "weapon" "stvol"
$body "hands" "hands"
// 2 attachment(s)
// 5 hit box(es)
// 6 animation sequence(s)
$sequence "idle" "idle" fps 30
$sequence "reload" "reload" fps 37 {
{ event 5004 16 "weapons/sg552_clipout.wav" }
{ event 5004 61 "weapons/sg552_clipin.wav" }
{ event 5004 90 "weapons/sg552_boltpull.wav" }
}
$sequence "draw" "draw" fps 37 { event 5004 12 "weapons/sg552_boltpull.wav" }
$sequence "shoot1" "shoot1" fps 35 { event 5001 0 "22" }
$sequence "shoot2" "shoot2" fps 35 { event 5001 0 "22" }
$sequence "shoot3" "shoot3" fps 35 { event 5001 0 "22" }
// End of QC script.